For this project, the assignment was to create multiple optimized versions of the M24 Chaffee tank model suitable for use in real-time environments. In total, nine models were produced, divided into three condition states, each with three Levels of Detail (LOD).
The first version represents the intact tank, showing the vehicle in its original operational condition. The second version is a damaged variant, where visible structural damage and wear were added. The third version represents a destroyed version, depicting the tank after heavy destruction.
Each of these three versions includes three Levels of Detail to ensure performance optimization in real-time applications.
LOD 1: 20,000 triangles (highest detail)
LOD 2: 5,000 triangles (medium detail)
LOD 3: 500 triangles (low detail)
Using multiple LOD stages allows the model to maintain visual quality when viewed up close while significantly reducing polygon count when the object is further away, which improves overall performance in interactive or game environments.
The M24 Chaffee was an American light tank introduced in 1944 during the final stages of World War II. It was developed to replace the earlier M5 Stuart and was designed to provide better mobility, protection, and firepower for reconnaissance units.
The tank was equipped with a 75 mm main gun, which gave it significantly greater combat capability than most light tanks of its time. Combined with a relatively light weight and a powerful twin-engine setup, the M24 Chaffee was known for its speed and maneuverability on the battlefield.
After World War II, the M24 continued to serve in several armies around the world and saw combat in conflicts such as the Korean War. Its balance between mobility and firepower made it one of the more successful light tank designs of the era.